Staking $PIXEL is here. It's one of those things people might not get at first, but then it will all click
It brings a lot of different systems we were working on all together
đ A Decentralized Publishing Model
đ App Tokens
đ Smart Rewards & Data Platform
đ Holder Preference
Staking is here. And it changes everything.
Starting today, you can stake $PIXEL to:
đ Earn rewards
đ Support your favorite games
đ Help shape the future of the Pixels ecosystem
Pixels is building a decentralized publishing model powered by staking, where games themselves replace traditional validators. Instead of securing transactions on a blockchain, stakers participate directly in determining which games receive resources and incentives from the Pixels ecosystem.
This is the first step in a multi-phase rollout. Here's whatâs coming:
đč Phase 1 (Beta): At first, only hand-picked games will be available for staking. Each game will receive a fixed monthly reward allocation, with the majority reserved for Core Pixels. Each game will also decide how much of its rewards go back to stakers.
đč Phase 2: Rewards won't be fixed per-game anymore. Instead, the more $PIXEL players stake to a game, the bigger that gameâs reward pool becomes.
đč Phase 3: The curation aspect of the $PIXEL ecosystem is removed. Any game that hits a minimum activity threshold will be eligible to join the $PIXEL ecosystem.
đč Phase 4: As the ecosystem achieves a positive Return On Reward Spend (RORS), Pixels will start supporting more tokens (like USDC) for user acquisition services. $PIXEL will still be required to earn staking rewards.
đ„ PLUS: A spend-only reward token ($vPIXEL) is coming soon!
After staking launches, weâll soon introduce $vPIXEL, a new spend-only reward token.
$vPIXEL lets you spend without worrying about Farmer Fees, making it easier to keep your adventures (and your earnings) in motion. For example, if you want to withdraw to spend in Pixel Dungeon, youâll be able to use $vPIXEL and bypass the Farmer Fee.
Read more on the Pixels Post đ (link below)
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