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THE RISE AND FALL OF TELEGRAM GAMING
The summer of 2024 was the golden era of Telegram tap-to-earn games.
Notcoin kicked things off, followed by Hamster Kombat, Catizen, Major, MemeFi and dozens of others.
Millions jumped in, tapping and completing tasks, hoping their points would become valuable crypto.
But once the tokens launched, reality hit. Heavy selling, disappointing airdrops, falling prices and fading interest quickly killed the hype.
By 2025, the Telegram gaming craze had faded.
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