I asked Grok 3 and Claude 3.7 Sonnet to create the same game. At first, both built something very similar. I slightly preferred Claude’s lighter colors. But when it came down to actual gameplay, Claude 3.7 was a disappointment, it couldn’t fire a single ball properly, show its trajectory, or handle collisions with trees. After 30 minutes of trying I gave up. Grok3, on the other hand, seems to know more about war. On the first try it built a cannon that fired correctly, displayed the trajectory helper, and destroyed trees on impact. It still took me 30 minutes to make the cannon rotate properly, but in the end, I got it working. Cannon game winner: Grok3
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