Catizen did $30M+ in revenue. That didn’t happen because of exclusivity, it happened despite it. Mantle gave them the launchpad. TON gave them scale. Chains need to stop treating apps, coins and games like trophies and start treating them like partners. PVE szn?
Hot take: One of the biggest reasons many web3 games fail is because of egos. Egos of the game developers (making games is not easy) Egos of the players (No value is made by playing games) And most of all, egos of the ecosystems behind them Imagine an ecosystem preferring to see a game die on their chain rather than letting another ecosystem support them together. It’s like if we forced Catizen to be exclusive on Mantle rather than also launching on TON as well, would they still have generated over 30m in revenues? Or forcing L3E7 and Spot Zero to reject the offer from Arbitrum, an L2 with so much history and $12 billion TVL. Or not having Party Icons launch on Ronin where the largest web3 gaming base exists today. Egos, so much can be accomplished when we find a way to put it down.
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